; chongshuyi

; Constants -------------------------

; Overrides -------------------------

[TextureOverridechongshuyiPosition]
hash = 8be58c4e
vb0 = ResourcechongshuyiPosition

[TextureOverridechongshuyiBlend]
hash = 1e91eb91
vb1 = ResourcechongshuyiBlend
handling = skip
draw = 57794,0 

[TextureOverridechongshuyiTexcoord]
hash = 258fb17a
vb1 = ResourcechongshuyiTexcoord

[TextureOverridechongshuyiVertexLimitRaise]
hash = 4fa73416

[TextureOverridechongshuyiIB]
hash = 875fadf9
handling = skip
drawindexed = auto

[TextureOverridechongshuyiHead]
hash = 875fadf9
match_first_index = 0
ib = ResourcechongshuyiHeadIB
ps-t0 = ResourcechongshuyiHeadDiffuse
ps-t1 = ResourcechongshuyiHeadLightMap
ps-t2 = ResourcechongshuyiHeadShadow

; CommandList -----------------------

; Resources -------------------------

[ResourcechongshuyiPosition]
type = Buffer
stride = 40
filename = chongshuyiPosition.buf

[ResourcechongshuyiBlend]
type = Buffer
stride = 32
filename = chongshuyiBlend.buf

[ResourcechongshuyiTexcoord]
type = Buffer
stride = 12
filename = chongshuyiTexcoord.buf

[ResourcechongshuyiHeadIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = chongshuyiHead.ib

[ResourcechongshuyiHeadDiffuse]
filename = chongshuyiHeadDiffuse.dds

[ResourcechongshuyiHeadLightMap]
filename = chongshuyiHeadLightMap.dds

[ResourcechongshuyiHeadShadow]
filename = chongshuyiHeadShadow.dds


; .ini generated by GIMI (Genshin-Impact-Model-Importer)
; If you have any issues or find any bugs, please open a ticket at https://github.com/SilentNightSound/GI-Model-Importer/issues or contact SilentNightSound#7430 on discord